![]() The tab corresponding to your current active specialization is always displayed just below the General tab, while those corresponding to the other specializations are positioned a small distance below. Each tab lists all of the class abilities available to that specialization. Once level 10 is reach, the single tab is replaced by three tabs, one for each specialization. In this tab all non-specialization-specific abilities are listed. Abilities not yet available at your level cannot be dragged to actions bars.Ĭharacters under level 10 have only a General tab and a tab corresponding to their class. Where ranks exist, the highest rank of an ability is always shown. Abilities that are available to learn but have not yet been learnt are illuminated, with a trainer icon next to them abilities not yet available at your level are faded, but still display full information on the ability, as well as the level at which they will become available.Įach spell icon can be dragged onto an action bar. ![]() ![]() Following these are the abilities that have not yet been learnt, in order of the level at which they became or will become available to learn. A paladin, for example, would have a General tab, then Holy, Retribution, and Protection tabs as well.Ībilities that are currently known by the character are listed first in the spellboook active abilities coming first, followed by passive abilities, in alphabetical order. The spellbook is divided into four or five categories, or tabs: General, containing all of your character's guild perks, racial traits, and general abilities such as Riding skill and one tab for each of your class's specializations, where all of your class-specific spells and abilities can be found. It is part of the Spellbook & Abilities interface. The Spellbook contains a list of all spells and abilities known by your character.
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